The Star Trek TV and film series haven’t just been a journey through the history the voyages of the Starship Enterprise; they’ve also served as a showcase for cutting edge and innovative visual effects techniques. From models and miniatures used in the TV series, to some of the earliest computer graphics seen on film in Wrath of Khan, and to new ways of achieving complex effects on screen, including in this weekend’s Star Trek: Beyond, Inverse takes a look at the biggest VFX innovations in Trek history.
Star Trek is one of the most positively acclaimed movies of all times in terms of the usage of its visual effects techniques. Visual effects supervisor Roger Guyett describes his overall approach to the effects in J.J. Abrams’ Star Trek: Into Darkness as “we want to make people feel like they’re really there.” It’s an approach Guyett, who also supervised Abrams’ first Star Trek, had adopted straight from the director. “He likes things to feel kind of tactile and believable in a fundamental way. If you look at the kind of choices we have made, we tended to err on what I would call the practical side of things. It’s not a concept art version of San Francisco or a city, it’s a working version.”
Many visual-effects pros start out as genre geeks, dreaming of someday working on a “Star Wars” or a “Batman” movie. Star trek won many awards in terms of its VFX work. Well, if you’re a Star trek fan then you might also wonder of creating magic through visual effects techniques. Well, it turns out that it’s no toughie to learn the craft. All you need to do is take up a good VFX course from a reputed institute and that will do the rest. VFX training will teach you to create scenarios that look completely real in the reel scenario.
The VFX inculcated in the Star Trek series is beyond comparison and you can create such content as well. In order to do that you need to attain VFX training well and master the craft. The industry of visual effects is expanding day by day and the scope along with it expands as well.
Before we straight forward jump to the counting features of VFX I would like to tell you what it is all about. In film-making, visual effects (abbreviated VFX) are the processes by which imagery is created and/or manipulated outside the context of a live action shot. Any superficial scene, accident or magic that you see in movies, advertisements or videos is created using the methodologies of VFX. In the growing dynamic of the animation industry in today’s day and age it is an added advantage to learn VFX. Once you’ve made prominent progress in the field of VFX there are hundreds of career options open to you which promise to pay you a decent sum of wage.
All you need to do is take up a good VFX course from a good animation institute. In today’s day and age there is absolutely no shortage of animation schools or courses for that matter. Taking up a VFX course will help you guide through it’s artistic and technical principles at the same time. Visual effects deal with visuals so learning to look at things and study them is a basic requirement. Study paintings, photographs and movies. Take photographs. Shoot video. See how composition works. See how light and color affects the mood and provides the sense of dimension. How timing of action and editing present the story. Study the look of reality. Study silent movies to see how the visual language works. See how a single photograph can tell a story. If you’re in school consider a basic art class. Not only should this help you see but also being able to sketch a visual concept becomes very useful to help communicate ideas.
On the other hand people often doubt about it’s demand in the industry due to lesser known fact that there is huge demand for VFX artists in the national as well as international sphere. You should definitely learn VFX to create a better life for yourself with the joy of working with creativity and your passion.
Another factor about why you should necessarily take up an animation course is because in order to learn the craft properly you must work towards it with every inch and breadth. Understand the artist principles of the areas you’re working in. If you’re an animator you should understand follow through, how to provide a sense of weight and character emotion with simple movement. If you’re a compositor you should know color adjustments, how light wraps around an object, how much of a mist element to add to set the background in the distance. If you’re a lighter you should know light ratios, how to set mood and dramatic effect with lighting. Understanding the technical principles to the area you’re working in helps to accomplish the artistic principles. A compositor should know what linear color space is all about and what premult and unmult do. A lighter should understand the different types of CG lights and how different basic shades work and look. These fundamentals will be of value no matter what software you use and will allow you to get the most out of your software package. They will also help you problem solve.
These technical as well as artistic factors can be well and fine learned in a good VFX course which you need to trust me upon, are many. Bring your imagination to life by learning VFX.