For the starters you must know that bouncing ball is an exercise that is performed and implied while practising animation. Being an animation test it might seem simple and passive to a lot of people but it surely is an important aspect that needs complete and valid attention from the people who aspire to learn animation to its depth and core. Being an animator you will always have to deal with immediate challenges and such projects where it won’t be just doing what you already know but building on your creativity and learned techniques. You see, knowing this exercise is equally important to knowing the rest of the key features of animation.
Mastering the exercise of bouncing Ball with ray chase is an extremely important facet of knowing animation. Even the pros at Disney Animation use a ball to block out some of their animation that has already been inculcated into the scene. You will get a better understanding of time and space with that in your hand. We want our bouncing ball to feel natural, have a good sense of weight, a nice recoil or springiness up from the ground, and clean arcs. Timing and spacing will be the building blocks to get those components to read.
Another mistake that people often make with animation is that they don’t understand that it is equally important to get a hold of every other technical feature as it is to get the proper hold and practice of bouncing ball. Ray Chase should be your default and prior option when it comes to using Bouncing ball, have no second thoughts before jumping into that field. Always make sure to do it all completely and precisely when it comes to learning bouncing ball with Ray Chase.
Apart from this, animation and its various fields don’t just happen to you that easily. Ball bouncing with Ray Chase is no exception and needn’t be excluded from the regular training course of animation and it’s different. Animation along with Ball Bouncing is the ultimate way you could have learned it and without it you couldn’t just have outdone it without any specification.
There are a lot of animation institutes across the city which will provide you with fully fledged details of all the separate fields of animation. Many animation institutes often skip these steps when they introduce their modules and curriculum in the entire syllabus of animation. As an aspiring animator it must be your primary concern to make sure if you can learn all the necessary criteria which will be useful in your future job.
Adding to that you’ll learn good arcs, ease in and ease out. In addition to those principles you’ll also be learning how to create appealing arcs, how to effectively use ease-in and ease-out to refine your motions, how squash and stretch can help to sell the feeling of weight and impact, how good staging is critical so your audience can understand what’s happening on screen, and how overshoots can help add a final touch of polish to your work.
In conclusion you’ll realize that it’s more than just an exercise.